“Digital Reality” by hunted & Harten aas
For Hunted – Interactive design studio Rotterdam i build his installation in Touchdesigner. The installation was first set during Mysteryland 2016.
The default mesh was rigged and all bones were rigged within Cinema4D. Imported into Touchdesigner and from there multiple scenes were made.
Scenes were then triggered every 15 seconds together with sound samples and projected on a semi transparent cloth.
Adafruits 16chan 12 bit servo board
“splendor in the grass” by Droog
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